Blogs Home  Home  About
Avatar
When Your First Life Just Isn't Good Enough
Posted Tuesday, February 05, 2008 by Mark Krupinski

Yes, that's my Second Life avatar: the Lost In Space robot* on the right.  I freely admit I'm a tech geek (aren't we all, to some extent?)... but that's not the point of this post.  Rather, I wanted to share a few interesting facts and recent stats about the SL environment.

  • According to Gartner Research, 80% is the projected number of active Internet users that will have a Second Life by 2011.
  • There are currenlty 12,260,372 residents of Second Life.
  • One-day new account signups for January 30 was 21,180.
  • There were 60,912 concurrent members during peak usage time on February 3.
  • During the past two months, there were over 1.1 million active users.
  • More than 300 colleges and universities (including Harvard and Duke) use Second Life as an educational tool.
  • Toyota's Prius was introduced in Second Life before becoming available in the real world.
  • IBM conducts job interviews in Second Life.
  • The Linden is the currency used in Second Life.  The current rate of exchange is about 250 Lindens per $1 US.
  • Dr. Nick Bostrom of Oxford University gives a 20% probability that civilization as we know it is actually based on a computer simulation.


* People often call the robot from Lost In Space Robbie, but that is incorrect.  Robbie the Robot was first seen in the classic Science Fiction movie Forbidden Planet and can be seen here.  The Lost In Space robot was known as the model B-9 Environmental Control Robot.  Both robots were designed by Robert Kinoshita.

- Hap Aziz

Filed under: Virtual Worlds
Tags:
Rate this post!

Save To

del.icio.us Furl Reddit Spurl My Yahoo

Comments

If you have a comment or suggestion, post it in the comments section below.

As much as I love video games, I've always thought that exchanging virtual assets for real money is a dangerous venture. I'm not even sure I understand it in second life. I've read that people rent out virtual properties for millions of Lindens and buy models that other people have created for tens of thousands. It just seems like a bad idea.
Posted by Frank Ray on 2/12/2008 12:00:00 AM

The disturbing thing about this isn't that so many people enjoy Second Life so much. After all, I was once a Sims junky. What is disturbing about this is that people probably enjoy Second Life more than their first life. With so many thing to do in the real world, it makes you wonder how people can spend so much time creating a second life.
Posted by Kevin Chung on 3/12/2008 12:00:00 AM

Post a Comment

Name

Email

Message

Please enter text shown below: